UCBUGG: 3D Modeling and Animation
About the Course:
The UC Berkeley Undergraduate Graphics Group (UCBUGG) is a casual bunch of students who want to introduce our fellow peers to the art of producing a 3D-animated short film. By offering both a basic and advanced curriculum, our course guides students of all skill levels through the production pipeline using Autodesk Maya, Pixar's Renderman, and various Adobe software.
Students will collaborate in teams to create a short film that they will present at a screening at the end of the semester. Along the way, they will be required to do in-class labs to be able to apply skills outside of the required coursework.
This course is a pre-requisite to CNM 190, cross-listed as CS 194-8. Note that students will be also graded by a letter grade (A, B, C, D, F) for internal purposes in addition to a P/NP grade.
How to Enroll:
Students will only be required to attend one section of their choosing: Tuesday or Thursday. Enrollment is application based and attendance to the first class, August 30 OR September 1, is mandatory. Enrollment information and application will be released on the first day of class, and CCNs to the accepted students will be given out on the second week of class.
Course Contact: staff AT ucbugg.com
Faculty Sponsor: Dan Garcia
Time & Location:
|Section 1||Veronica Chen|
|30||200 Sutardja Dai||Tu 7p-9p||8/30||open||—|
|Section 2||Veronica Chen|
|30||200 Sutardja Dai||Th 7p-9p||9/01||open||—|
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Course info last modified July 31, 2016. This page has been viewed 1699 times.Could not update hit count.
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